Emberwatch
Emberwatch
The horde never thins. It only grows. Drop into a fog-choked arena, pick your weapon, and see how many waves you survive before the dead overwhelm you.
Emberwatch is a browser-based 3D wave survival roguelite. Fight skeleton hordes in real time, bank loot from kills, and spend between waves to grow stronger. No base to defend, no escort missions. Just you, the arena, and whatever comes next.
Choose your hunter
- Vanguard - Longsword and shield. Balanced 3-hit combos and a bracing shield bash.
- Ranger - Crossbow. Steady bolts and an area-denying arrow storm.
- Ronin - Katana. Fast, low per-hit strikes and a phasing shadow dash.
How a run works
- Pick a class on the title screen.
- Lobby - choose a game mode, tune difficulty, optionally add bot allies, then Start Run.
- Fight waves of enemies in a third-person arena.
- Bank coin from kills.
- Survive until victory, or until the horde takes you.
Game modes
Standard (recommended first run)
The full roguelite experience.
- 15 waves of escalating horde combat.
- Shop between every wave - spend coin on weapon levels, haste, vitality, class upgrades (Reach, Pierce, Multishot, and more), reroll offers, then ready up.
- Boss waves at 5, 10, and 15 - each is a solo boss fight with no trash mobs. Three bosses are drawn at random from the roster each run, ordered easy to hard.
- Build your character over the run. Later waves and bosses assume you have been shopping.
Boss Rush
A gauntlet for players who want pure boss fights.
- All 5 bosses back-to-back - Juggernaut, Hexer, Warden, Reaper, Lich.
- No shop. No between-wave upgrades. You keep what you start with.
- Each boss you kill grants +1 weapon level and a full heal, so power comes from execution, not shopping.
- Every wave is a boss. No filler horde waves. Shorter, harder, unforgiving.
Pick Standard to learn the systems and craft a build. Pick Boss Rush when you want to test your mechanics against the full boss roster.
Controls
- WASD - move (camera-relative)
- Mouse - look / aim
- Left-click - primary attack
- Right-click - class skill (costs Resolve)
- Space - dodge
- Esc - pause
- M - mute
- B - Grimoire (bestiary and combo reference)
Tips
- Use the difficulty slider in the lobby. Party size sets the min/max range; you choose where in that range to play.
- Bosses telegraph attacks on the ground. Bait, dodge, punish stagger windows (gold glow).
- Open the Grimoire from the menu to read enemy patterns and combo systems.
Assets & credits
3D characters, enemies, and arena props by Kay Lousberg (CC0 1.0):
- KayKit Adventurers 2.0 FREE (playable heroes)
- KayKit Skeletons 1.0 (enemy horde)
- KayKit Dungeon Remastered 1.0 (arena props)
Built with Three.js. Fonts: Baloo 2 and Inter (Google Fonts, SIL OFL).
Good luck!
| Status | Prototype |
| Platforms | HTML5 |
| Author | MacPixelDev |
| Genre | Survival, Action |
| Tags | 3D, browser, horde, Roguelite, Singleplayer |
| AI Disclosure | AI Assisted, Code |



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